A Solo Game Project by Pol Gomez
Aprentice Arcana is a solo-developed prototype blending classic Tetris mechanics with roguelike progression. Designed entirely by me, this game experiments with reimagining old mechanics into a modern roguelike structure — a concept inspired by some of my favorite indie games.
Aprentice Arcana is a completely solo project. I was responsible for:
The prototype version is available publicly. Production has now resumed with plans to refine the mechanics, rethink visual direction, and address early design flaws to transform this concept into a complete and polished indie game.